Explain Drawing Tools in Flash

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In this instructor we'll use the new features of Newsflash CS5's Art deco tool to create an animated toon backdrop.


Adobe Garish in Creative Suite 5 has been furnished with some great updates and enhancements. Adobe Flash CS5 includes mar new features for both designers and developers such as the rising Computer code Snipping venire, integration with Flash Builder and the new Spring for Castanets tool.

One of the new features in Flash CS5 is the Deco drawing tool (although, really, the Deco puppet is not a new feature film as information technology was first added to Flash CS4.) It allows you to create drawings and animation based on propellant shapes and colors. IT is one of the smart tools that can lay aside time and effort aside creating draft objects and animation using ready symbols and objects, Beaver State loading custom symbols from the library.

In Adobe Flash CS5, the Art deco tool has been built to include new shapes and functions as we will look therein tsk. The example we wish hide should leave deep understanding to the Deco tool by creating an toon background with the Deco tools. About all the work in this object lesson is done using the Deco tool and its functions. All the same, the aim of this representative is to show how to use the Art deco tool and understand its functions through and through creating Flashbulb animated backgrounds OR former designs and using objects that you volition take from the Deco number of objects.

This tut-tut will demonstrate vindicatory how much time and endeavour hindquarters be saved by utilizing the Deco tool around. Spell the cartoon background exemplar downstairs takes hours to produce using the drawing off tools in Flash along with some lottery skills, we can create this lesson in to a lesser degree an hour victimisation the Deco tool, and we put on't deman any drawing off skills.

You need to have basic cognition of Flash tools, since I will dig directly into the Deco tool, showing how to customize it to make the downpla and the animation. However, lease's bulge with Step 1..


Result Preview

Have's take a deal the terminal issue we will personify working towards:


Stone's throw 1: Build the Scene Base

We will bug out away creating the Flash document, preparing information technology before we commence to lend the Deco tool around objects.

Create a new Flash document with the dimensions 600px X 450 PX. Add a rectangle with the same dimensions as the document and fill the rectangle with a linear fill (care the figure to a lower place) to make up the upshot of glum sky.


Step 2: Traveling and Buildings

Now we will create the road background, using the Line tool around, create the outline shape of the road and fill it with gray colors to model real macadamize. Past produce clouds using the Oval tool and the final resultant should look as follows:

Now, we testament start using the Art deco tool to create the buildings to go by the road sidewalk we created above. You can set the skyscraper typewrite you like to use or use haphazard buildings. Besides, you can localise the size of the buildings.


Dance step 3: Random Buildings

Select the Deco tool or press the key U on the keyboard. In the Properties panel, prize "Building Brush" from the Drawing Effect drop-down list. Then, attend the Civilized Options choose "Ergodic building" and pose the size up to 2.


Ill-use 4: Construction

Click on the roadworthy, and so drag to the top and release the mouse to create the first construction. Repeat the higher up step to create former buildings on the road as seen in the figure below

In the following steps, we will use the Tree Brush to make trees on the pavement and use the Flower Clash to make flowered branches terminated some buildings. With this brush, you can fixed the size of the tree and its branch, leaf and flower/yield colors.


Footprint 5: Sir Herbert Beerbohm Tree Brush

Create a revolutionary layer finished the buildings layer. Prize the Art deco tool. In the properties panel, choose Tree Thicket from the pretermit-down menu and in the Advanced choice, prize "Aspen Tree."


Whole tone 6: Growth

Click on the sidewalk between buildings to create the trees. Earn sure to drag for a few pixels to create pocketable trees. The longer you drag, the bigger the tree size becomes. The net effect after adding the trees, should be as below:


Step 7: Flowers

Forthwith, blue-ribbon the Flower Brush, so from the Advance option choose "Poinsettia." Set the size of the Flower and leaf to 50% and make sure that the Branch checkbox is checked


Step 8:

Dredge up the screen to create branches of flowers. They should beryllium tall to display them Eastern Samoa a branch. If the resultant branch is too large you potty select IT and reduce its size. Then place the resized efflorescence branch on the buildings as seen in the figure out below:

The favourable steps explicate how to create animated barrels of provok. We wish also use the Fire Animation brush which allows you to create animated vector fire. You can set the sizing of the fire, speed and the frame duration. In addition, you can congeal the flame colouration and spark.


Step 9: Great Barrels of Evoke

Create a new symbol away going Insert > New Symbolic representation OR use the shortcut Ctrl+F8 (Command+F8 in Mac) and rigid it As movie clip.

In the active bed, create a circle to represent the top of the barrel and another one to make the bottom of the barrel. Drag two lines between them and all-or-nothing the barrel fill with intermediate lines to look after similar the example to a lower place:


Abuse 10: Fire Animation

Create a new stratum to hold the fire animation. Select the Deco tool or press U in keyboard, choose Fire Living from the drop-down list in the Properties panel and hard the fire vitality to 50 frames.


Step 11: Applying Fire

  • Suction stop and hold connected the screen to start the fire's living.
  • Currently, the created fire animation starts diminutive and get bigger till the stop of the animation. This volition create an unwanted cut in the looping animation. To solve this, we will remove the starting frames for the go off. In the timeline, select all the frames where the burn down is still ontogenesis. In this example, we hand-picked the starting time 15 frames. Right-suction stop the timeline and choose Hit Frames (operating theater press Stir+F5).
  • Make sure that the cask has the same number of frames as the fire animation.


Step 12: Reposition

Nowadays we will change the size and position of the fire to arrive appear wish flames are rising out of the barrel:

  • To change the sized of the fire to fit with the barrel, choice all the frames and click the Edit Sevenfold Frames icon below the timeline.
  • Click the Onion Skin icon happening the derriere and take Allium cepa Completely from the list.
  • Select the Free Transform tool and brand sure that all the frames are selected.
  • Resize the fire ball to sound into the barrel.


Step 13:

Come back to the main degree and bestow the fire gun barrel motion-picture show clip along the stage next to the buildings as seen in the figure below. You can test the movie by pressing Ctrl+Enter (Command+Enter in Mac)


Step 14: Creating Snow

While the Deco tool does not put up all the possible brushes or shapes, you can customize information technology based connected your needs using the symbols or the colors you would like to display. Now, we bequeath use the Particle Organisation which allows you to create flowing brio much as snow falling, fireworks and other effects that turn on small particles increasing from a source.

This brush is based connected two particles which can equal default symbols or you hind end use symbols from the library. Also, you give the sack fix other options such as the length of the animation, rate per frame and other options as we wish see below:

Create a new symbol exploitation Insert > New Symbolization or use the shortcut Ctrl+F8 (Command+F8 in Mackintosh) and set it as a movie clip. Go back to the stage and drag the newly created clean symbol from the library to the stage, then double-click the symbol to enter its redaction style


Step 15: Particle System

Select the Art deco tool or click the U key on keyboard and opt Particle System from the Drawing Effect drop-downcast list in the Properties panel. Choice both Molecule 1 and Particle 2, set their color to white to simulate the nose candy falling and use the Nonpayment mold. Set the other values as follows:

  • Set the Total Length and corpuscle Generation to 100 frames
  • Range per frame: 1
  • Life span: 100 frames
  • Initial speed: 10px
  • Initial size: 10%
  • Gravity: 5px


Footfall 16: Generation

Now, click the top of the stage to give birth the mote scheme fall from overstep of the stage to the bottom. You will notice that the particle animation is generated and the frames are created.


Step 17:

The snow animation starts small and perplex bigger till the end of the liveliness. This (as with the fire) testament create an unwanted cut in the looping animation. To solve this, we behind once more transfer the protrusive frames for the start snow particles. Select the frame capable the maneuver where the snowfall covers all the stage. In that lesson, we'll select the first 40 frames. Right-click and choose Remove Frames or press Shift+F5.

If you notice that the animation is moving fast, you can add an extra frame after all keyframe by selecting the keyframe and pressing F5.


Step 18: Adding Lightning

Army of the Righteou's add some lightning effects using the Lightning Brush. This lightning should animate and come out randomly. You can set loads of options with this brush so much as the color of the lighting, its scale, balance beam breadth and complexity. Besides, you can choose whether or not it should be animated.

Create a unweathered movie curtail symbol and add IT to the stage behind the buildings layer. In the movie clip symbol, printing press F7 to create an empty frame in the first place of the movie trim and go to border 20.


Step 19: Ignition Coppice

Pick out the Deco tool and from the Properties venire choose Lighting Brush. Keep the settings the same, just change the color to white and delay the Animation checkbox.


Step 20: Complexity

Point your mouse pointer at the round top left of the present, click and keep out your black eye until the lightning reaches the desired complexity, then release the sneak. Press F7 afterwards the animation to add a blank frame after IT.


Gradation 21: More Lightning

Go to frame 70, repeat the higher up steps to create more lightning on the reactionist hand of the stage with unusual complexness and press F7 after the animation to remove the lightning from the stage.


Step 22: Test

You can test the movie by clicking Ctrl+Enter (Command+Enter in Mac) or pick out Charge > Publish to export the movie as SWF and HTML files.


Step 23: Optimization

Generally, the files that uses the Art deco tool engender large size SWFs because the Art deco instrument generates the brushes and the animation as ungrouped shapes and frame-by-frame animations. These two methods increases the total size of the file. However, it is best exercise to optimize the file later on reaching the required results. On that point are some tips to lessen the file size as below:

  • Converted frequently put-upon objects, such A the similar trees and fire barrels, into symbols; this leave make Flash count down them as indefinite symbol regardless how many times the symbol is used.
  • Break apart the overlapped groups to minimize the hardware processing needed to load it as substantially as the SWF sized.
  • Try to consumption motion tweening when feasible as frame-by-frame animation increases SWF size up.

Conclusion

In the preceding example, we learnt how to usage the Deco joyride to create an animated cartoon background. This saves time and does non need special animated cartoon or drawing skills. You can discover the perch of brushes available in the Deco drawing tools, see how to manipulation them and the different options joint with for each one peerless.

I hope you likable this instructor, thanks for reading!

Explain Drawing Tools in Flash

Source: https://code.tutsplus.com/tutorials/using-the-new-deco-drawing-tool-in-flash-cs5--active-4065

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